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1Kingdom Hearts! - Página 13 Empty Kingdom Hearts! em 14/10/2008, 5:31 pm

Menos Grande

Menos Grande
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Relembrando a primeira mensagem :

Kingdom Hearts! - Página 13 Ohdolan
https://fbcdn-sphotos-a-a.akamaihd.net/hphotos-ak-ash3/s403x403/553661_573501289383175_1387776289_n.png

A principio quero mostrar o video mais revelador até agora das sequências 358/2 days, e Birth by Sleep(também aparece um jogo 3rd Birthday que não é da série KH no fim)

Como vocês podem ver, aparece no primeiro video a Member XIV Xion!
Sim não eram só 13 =/.. além dessa Nobody ser especial como o Roxas, ela tem semelhança com a Kairi, e talvez com a aqua, além de aparentemente também ser ligada a Naminé... e usar a Kingdom Key =O...


Em Birth by Sleep, vamos o Mestre Xenahort falando aquele discurso "quem foi tomado pelas trevas não merece a Keyblade"
Ven"Por favor.. não quero depender dos outros só me apague.."
Além de várias cenas novas do aparecimento das princesas branca de neve, bela adormecida e cinderela.
E PRINCIPALMENTE! O retorno De Malificent >(!!! THE BADASS!
Ela dando uns toques do Terra..
além de cenas do game play de Ven e Aqua \o/


Fica aqui o tópico também para discutirmos KH, já que tomamos bastante do Offtopic XD



Última edição por Menos Grande em 23/9/2013, 4:33 pm, editado 2 vez(es)


301Kingdom Hearts! - Página 13 Empty Re: Kingdom Hearts! em 11/6/2013, 3:44 pm

Sandro'

Sandro'
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No SUPER NINTENDO? Kingdom Hearts! - Página 13 31259

302Kingdom Hearts! - Página 13 Empty Re: Kingdom Hearts! em 11/6/2013, 9:28 pm

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VAMOS POR PARTES!
Kingdom Hearts! - Página 13 Tumblr_mo7ip2X2Vy1rsep2zo2_250Kingdom Hearts! - Página 13 Tumblr_mo7ip2X2Vy1rsep2zo3_250Kingdom Hearts! - Página 13 Tumblr_mo7ip2X2Vy1rsep2zo4_250Kingdom Hearts! - Página 13 Tumblr_mo7ip2X2Vy1rsep2zo5_250
Kingdom Hearts! - Página 13 Attachment



Por isso o cara não tava lá, ele sabia que se tivesse o povo ia invadir o palco e beijá-lo até morrer >(!

TÃO PERDOADOS POR DEIXAREM O 358/2 days como filme NEM GOSTO MAIS DAQUILO!

Acho que ele quis dizer DS quando falou SNES estou perdoando tudo x)


Kingdom Hearts! - Página 13 Tumblr_mo7j8e5xU31qa50qno1_500

-----



MAIS NOVIDADES! DE KH! NUNCA GANHO!------


Amazon já faz prevenda do KH 3 >O!!!!


There will be a mix of worlds that are essential to the plot, and more experimental worlds.
The battle system they want to feel more like the mainline games, but incorporate some elements of the spin-offs.
There will be at least one more Final Fantasy character in the game again.
Sora is the main character, but you might be able to play King Mickey.
They're looking into online functionality and considering/investigating multiplayer.
This is the final battle against Organization XIII, but may not be the end of Nobodies.
They're not saying if you will see more Kingdom Hearts (the actual things) in this game because that would be a spoiler.
They will be changing the shaders in the game on a per world basis so each world looks more like the Disney movie it is related to.


Os pontos que achei mais importantes:
1) Vão colocar aspectos dos jogos novos no KH III, desde o CHAIN OF MEMORIES nós ganhamos o poder de combinar ataques e magias para criar outros ataques e magias fodas! Mesmo o hack n' slash básico do KH I e II sendo satisfatórios me sentiria estranho depois de anos podendo criar várias novas magias superemas voltar ao feijão com arroz ... sem falar que dá uma personalizada no seu estilo de luta!
2) Multiplayer: Sempre quis jogar KH com meus amiguinhos, NOSSOS CORAÇÕES ESTÃO CONECTADOS >_<!
3) Quero pelo menos 3 gameplays diferentes nesse jogo que nem no BBS! Mas jogar com o Mickey também vale.. mesmo tendo feito isso no KH II.


----


Velho.. amazon não é desse mundo, não saiu KH 2.5 eles já fazem pré-venda do KH III ?



Última edição por Menos Grande em 11/6/2013, 10:16 pm, editado 1 vez(es)

303Kingdom Hearts! - Página 13 Empty Re: Kingdom Hearts! em 11/6/2013, 10:10 pm

ricardo_guedes

ricardo_guedes
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Acho que tem razão, foi em um emulador no pc, só não lembro qual foi, já faz um tempo, o gráfico era bem simples, ficar catando as cartas pra dar os combos, na época me segurou até o final.

304Kingdom Hearts! - Página 13 Empty Re: Kingdom Hearts! em 11/6/2013, 10:18 pm

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Chain of memories do gameboy advance, lançaram uma versão sensacional dele para o Ps2 , vale o check! E no Ps3 sai esse setembro o 1.5 que vai ter o chain o I e o 358/2 todos juntos.

305Kingdom Hearts! - Página 13 Empty Re: Kingdom Hearts! em 11/6/2013, 10:29 pm

ricardo_guedes

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Menos Grande escreveu:Chain of memories do gameboy advance, lançaram uma versão sensacional dele para o Ps2 , vale o check! E no Ps3 sai esse setembro o 1.5 que vai ter o chain o I e o 358/2 todos juntos.

Acho que acertou em cheio Menos Grande porque o titulo não me é estranho. E bom saber, vou procurar essa versão do ps2 que me agrada muito.

306Kingdom Hearts! - Página 13 Empty Re: Kingdom Hearts! em 11/6/2013, 10:37 pm

Sandro'

Sandro'
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Eu to tão feliz com o KH III que não to nem ligando para a triste notícia de que meu PS3 não tem conserto! Isso vai virar uma boa desculpa para justificar gastar o dinheiro da bolsa da faculdade em um PS4 vindo de fora ;-; Eu não posso deixar de jogar esse jogo.. Cara, vai ser simplesmente épico.. Eu ficaria satisfeito se viesse a nível de KH II ou BBS, mas sinceramente? Acho que virá muito, muito melhor! E outra, pelo que vi em alguma notícia no face Tetsuya já deixou claro que KH não para no III!

307Kingdom Hearts! - Página 13 Empty Re: Kingdom Hearts! em 12/6/2013, 12:06 am

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Parece que ele vai ser poderosão cara ! Tanto que eles escolheram PS4 e Xbox one como plataformas, se o jogo fosse "fraco"(no sentido de processamento) faria mais sentido eles liberarem pro WiiU (que a Square tem uma relação melhor do que a Microsoft, assim como o Japão como um todo).
Estou juntando a minha bolsa também, porém não é uma prioridade ainda por que estou com vários jogos de ps3 para zerar e também quero passar a primeira leva para ver se vai ter algum problema.. Acho que só compraria o Ps4 se por ventura acabasse viajando para fora do Brasil e tivesse a oportunidade de comprar sem imposto.

308Kingdom Hearts! - Página 13 Empty Re: Kingdom Hearts! em 13/6/2013, 9:18 pm

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Stream sobre KH 1.5 novas informações velhas sobre .. video divertido, com uma promoção de face
Sou muito putinha do Nomura ele faz qualquer coisa e eu sigo ç.ç

309Kingdom Hearts! - Página 13 Empty Re: Kingdom Hearts! em 14/6/2013, 6:18 pm

Sandro'

Sandro'
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Menos Grande escreveu:
Sou muito putinha do Nomura ele faz qualquer coisa e eu sigo ç.ç


Não sabia que era pra tanto Menos G.G

310Kingdom Hearts! - Página 13 Empty Re: Kingdom Hearts! em 15/6/2013, 5:34 am

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Pois é Sandro.. tô aqui querendo as camisas os artbooks e tudo mais que ele assinou Kingdom Hearts! - Página 13 984884

Nomura na E3 falando para famitsu sobre KINGDOM HEARTS (O JOGO DA PRÓXIMA GERAÇÃO)


- They're calling the shading technique in KH3 the "Kingdom Shader" and the shaders they use will change with each world to create more authentic visual experiences based on the Disney source material.

- For KH3, they're currently looking into using Luminous Studio as the main engine. By developing on an Overspec, it makes porting the same content to both PS4 and Xbox One easier.

- The battle footage in the trailer is a movie, because the tools they're using have difficulty outputting stuff on the actual systems right now, but he promises that runs in realtime in the dev environment and it should look the same eventually.

- The two biggest new things in KH3 which he talks about are "crazy scale action" and way better enemy AI. He confirms that there will be a 3 character party in the game, but NPCs and allies in each world will also join in battles, and there will be crazy epic aerial action. He also talks about enemy AI being more complex and being able to interact with the player, like Sora riding on a vehicle type enemy and so on.

- They are also considering online features for KH3, as well as other features which have not been in KH before.

- Nomura thinks that it would be great if they can time the release of more information on KH3 at the D23 Expo Japan in October along with TGS. KH3 is seen as a rival production for FFXV. Get hype, etc.

Fonte!
vou adorar que cada mundo agente fique um pouco diferente! Isso era restrito a alguns mundos específicos como o do rei leão, ou aquele do mickey do passado...

Eu não me importaria com 3 ou mais jogadas para 3 ou mais personagens principais diferentes e outros 2 NPCS.
Mas não seri ruim também se os outros 2 "principais" pudessem ser utilizados num modo co-op mesmo offline, o jogo podia ser como DIABLO III (que permite 4 jogadores localmente ou na internet). Claro que isso faria a "janela presa a um personagem". Porém como Kingdom Hearts nunca foi um jogo de mundo aberto e sim uma grande coleção de áreas fixas conectadas umas as outras isso aconteceria sem problemas maiores (como ter que dividir a tela)... além disso se outras pessoas não estiverem jogando com você outros personagens podiam ser jogados pelo pc..

Nesse ponto temos que pensar que KH é um título da próxima geração, então eles bem que poderiam melhorar o jogo para caber na próxima geração, não nos dar mais do que esperamos nessa geração!

Exemplo:

1) Multiplayer (online e offline). O jogo será enorme, e terá computação nas nuvens envolvida.. toda conectividade e coisas assim serão o pináculo da próxima geração, eu espero que KH realmente utilize essas coisas, se não eles bem que poderiam lançar no ps3.
3) O mundo poderia, mas não precisa ser estático, um mundo "mais ou menos vivo" ou partes do jogo assim (por que eu realmente quero jogar offline) como a ARENA poderiam ser nas nuvens.
3) NPCs utilizando aquela habilidade  "Driveatar" do drive club, resumindo: dados de jogadores de todo o mundo se combinariam criando "fantasmas" esses "parceiros fantasmas" seriam utilizados para se fazer NPCSs mais espertos, eles fizeram com carros, mas posso ver eles fazendo com NPCs também...  Se algum dado de um japones maluco for para meu NPC eles podem acabar ficando melhores que eu XD!
4) O jogo TEM QUE SER ENORME! Mundos enormes, multiplos personages.. meu ps4 terá 500 G posso deixar todo ele para KH (Ok, talvez eu seja o único.. mas o que quero dizer é que eles não estão mais restritos aos 4 gigas do passado... eu quero maior e melhor!).

311Kingdom Hearts! - Página 13 Empty Re: Kingdom Hearts! em 28/6/2013, 10:48 am

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Para quem ainda não jogou KH BBS do PSP uma boa notícia! Saiu um emulador bom de PSP! Uma dádiva dos ninjas!
o nome é PPSSPP não colocarei links para baixar ele por que acredito que é contra as regras do fórum, porém dá uma pesquisada no google por ele e por um ISO que dá para jogar de boas!

312Kingdom Hearts! - Página 13 Empty Re: Kingdom Hearts! em 28/6/2013, 5:33 pm

Sandro'

Sandro'
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Valeu menos! Vou rejogar, já que quando joguei da primeira vez foi em um psp emprestado.
Mas estou com uma dúvida, eu não consegui usar o Shotlock pelo emulador, tive que abrir o teclado virtual, pq o Z (x do psp se não me engano) não funcionava quando o Q e W estavam pressionados para "carregar" o poder.. Pelo que vi é algum tipo de trava do teclado, mas não entendi muito bem.. Isso atrapalha a jogar ):

313Kingdom Hearts! - Página 13 Empty Re: Kingdom Hearts! em 28/6/2013, 10:19 pm

Menos Grande

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Um sábio me respondeu a essa pendenga:
Rapposa de Bigode escreveu:Vi no Rukongas que Sandro está tendo problemas com o Shotlock. De cara eu tive isso também. A solução é ir em Options > Controls e configurar os botões L e R pra ficarem meio distantes um do outro.

Aqui algumas configurações que funcionam :

1 - 4

Q - T

Insert - PageUp

Então o negócio é ir testando até achar uma com a qual se sinta confortável. Sei bem que é incômodo. Eu tô jogando com um controle aqui( O emulador aceita, Yuhuuu ). Mas tirando esse inconveniente do Shotlock, o game é perfeitamente jogável. Então vale a pena tentar se acostumar.

314Kingdom Hearts! - Página 13 Empty Re: Kingdom Hearts! em 28/6/2013, 11:09 pm

Sandro'

Sandro'
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Valeu Menos! E seja lá quem for essa Raposa de Bigode haha
Testarei já e vou procurar ver se arrumo um controle também, KH não vai ser a única coisa que vou querer jogar nesse emulador, gostei bastante. Kingdom Hearts! - Página 13 758242

315Kingdom Hearts! - Página 13 Empty Re: Kingdom Hearts! em 4/7/2013, 1:47 am

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Nova entrevista do KH III

E23 EXPO: July 4th - July 7th 2013

~Visuals with a soft feel, and even bolder action

—We were surprised that you would release a KHIII trailer so soon, what with KH 3D [Dream Drop Distance] (hereon KH3D) and KH -1.5 HD ReMIX- still so recent.

Nomura: I know there are many fans who are restless because we have only released spin off titles since KHII, so I decided to announce it along with FFXV. Considering the stage of development, though, I do think perhaps it is a bit early to be announcing it.

—However, it does seem like the visuals already have a solid direction.

Nomura: Among the developers we are calling the visuals the ‘Kingdom Shader’. On original worlds, the characters will go around with that feel to them. Then, to match the style of each Disney World, the Shader will adjust the visuals depending on the world.*

---We weren't expecting the soft, illustrated feel as seen in the KH3D movie, rather than a more realistic look.

Nomura: Perhaps the ordinary course of things would be to go with the realism close to the visuals in the movies so far, but then there wouldn't be any surprises, would there? I think the same thing about existing things like cel shading, too.

---How did you come up with these visuals?

Nomura: How should next-gen Kingdom Hearts be... should I go with the realism from recent works, or go with something different? I thought long and hard about several answers. From that, I knew we had to go back to our original goal for the graphics of the Kingdom Hearts characters: evoking the feel of the brush paintings in Disney works. So, I called on (Mr Takeshi) Nozue and we did test after test, and the result of all our investigating is the 'Kingdom Shader'. Because we are skipping a generation of hardware with our numbered titles, Kingdom Hearts II having been released on PS2, perhaps it will seem like we are changing things too radically. However, we are doing our utmost best to take everything you have seen so far and evolve it to be even richer.

—Like FFXV, is KHIII being developed on Luminous Studios?

Nomura: We are currently verifying going with Luminous as our main. Working on an over-spec and porting to both PS4 and Xbox One is also going to be the same. In the trailer we showed, for the battle section we didn't have time to prepare a clip of it working on the actual hardware because of tool issues, so instead we made a concept FMV that depicts what is possible in realtime. That said, the actual thing working in realtime it doesn't look much different at all.*

---And development is being handled by the Osaka team responsible for KH Birth by Sleep, KH3D and KH -1.5 HD ReMIX-?

Nomura: The base is the Osaka team. With (Mr Tai) Yasue as Co. Director, they are working in conjunction with the Tokyo Kingdom Hearts staff.

---We're interested in how the action in KHIII will have evolved.

Nomura: Right now there’s a demo version that runs on the hardware… and it’s an absolute storm (laughs). It goes even beyond ‘bold action’. In KHIII you will have a three person party, but depending on the world NPCs will also join in fighting. Basically, some very flashy action will unfold. You’ll be flying through the sky flowing through air battles without landing.

---Just with Sora (laughs).

Nomura: I suppose so (laughs). The enemy AI is becoming rather elaborate, and we’d like for coordinated action to flow from enemies and allies alike. For example, there’s a vehicle-type enemy, and we’ve already got Sora being able to ride that enemy all around during battle.

---Even just from watching the Shadows in the trailer moving we certainly can tell that the enemies have evolved. And, on the other side, Sora has gained powers befitting a 'Keyblade Master', hasn't he? Will he be able to transform his Keyblade?

Nomura: In this stage of testing he can transform it. By the way, in the trailer, Sora picks up the Keyblade belonging to Master Eraqus that Aqua had. We put that together in order to remind you of the story of KHIII, as this time we weren't able to prepare a scene that would show you a portion of the drama.

---That means the story begins after the end of KH3D, doesn't it.

Nomura: Yes. We are currently working through the selection of new worlds. As this is the last chapter of the Dark Seeker Chronicles that has been going since KH1, there will be a final showdown with Xehanort.

---If the story continues from KH3D, then is it possible that we will be able to control not only Sora but other characters such as Riku and Kairi?
Nomura: I can't say the possibility is zero.

---We apologize for what might be an overly-specific question, but, what happened to Meow Wow.......
Nomura: ......What indeed (laughs). The last part of KH3D was meant to be tentative foreshadowing.*

---So perhaps we can get our hopes up (laughs). Lastly, a message for your fans.

Nomura: FFXV and KHIII are projects that, like great rivals, polish each other up as they develop. At our private conference, despite KHIII being the lucky last and being at an early stage of development, I I already felt the response. For KHIII, developments unseen in the KH series so far involving online elements are under investigation, so please look forward to upcoming news. This year in Japan we will be exhibiting at Tokyo Game Show and at Disney’s D23 Expo Japan event, so I think there will be more information available around those times.
----
Boa! Adorava os mundos que o Sora era transformado!

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Site francês conseguiu entrevistar o nomura, novidades de KINGDOM HEARTS e FINAL FANTASY!

Kingdom Hearts! - Página 13 220px-Japan_Expo_Logo_2.svg
Finaland & FFDream: Kingdom Hearts 1.5 HD ReMIX includes Kingdom Hearts Final Mix, which was released exclusively in Japan. How then will the new cutscenes be localized for the Western version? Will it be dubbed in French?

Tetsuya Nomura: Unfortunately we didn’t have any opportunity to put the french voice over in this 1.5 version so it’s going to be french subtitles only.

Finaland & FFDream: How did you come to split the development team into two teams? How far are you involved in the development of Kingdom Hearts III?

Tetsuya Nomura: For this HD version of Kingdom Hearts 1.5, the main programmers never actually worked in the Kingdom Hearts series before and they did all the remastering, all the processing, all the actual work by themselves and for Kingdom Hearts III the other staff is doing all the testing, deciding which kind of elements we want to put in the game and everything.
So there’s one team doing HD 1.5 and another one doing KH3, that’s how we’ve been working for the last couple years.
Regarding my personal involvement in Kingdom Hearts III, I always have been heavily involved in this project compared to the other games i’m actually producing or directing.
The team creating Kingdom Hearts III is in the studios in Osaka, and as you guys know Osaka and Tokyo are a little bit far away from each other but we meet enough with meetings quite often and we’re doing telephone conferences too. So we communicate all the time as I am quite heavily involved on this project.

Finaland & FFDream: With the acquisition of Marvel and Lucas Arts by Disney, could you imagine adding some kind of stuff from these licenses in the game ?

Tetsuya Nomura: (laughs) Of course it would be great if we could add those licenses as well. But there are lots of rules and restrictions by disney so we can’t actually put everything people want, so it’s a quite difficult decision but we’re gonna prepare some surprises for you so, just wait for the informations.

Finaland & FFDream: Because you know that Kitase-san (Yoshinori Kitase) is a big fan of Star Wars ! So you have to do that !

Tetsuya Nomura: (laughs) We’re not going to decide it whether Kitase-san likes Star Wars or not but we’ve been talking about Star Wars itself since it became Disney’s content recently. When I eared the news I was like “Wow ! Wow !”. Yeah obviously it’s gonna be great if we could add it, but like I said there are a lot of restrictions and rules by Disney so we don’t know what’s gonna happen but yeah, we’ll see.

Finaland & FFDream: Can we expect a multiplayer cooperative mode with many playables characters in KHIII ?

Tetsuya Nomura: The Kingdom Hearts series always had Sora as the main character, so we want to make the most of Sora, playable Sora of course. But again, Kingdom Hearts III is going to be the last chapter of the Kingdom Hearts main numbering title series, so lots of fans actually want to play as their favorite characters in Kingdom Hearts III so we will consider that, we will listen to what fans wants but hopefully we could give you some surprises in the future announcements.

Finaland & FFDream: You watch a lot of movies, how does that inspire you ? Do you pick some ideas in the movies you watch ?

Tetsuya Nomura: I watch movies a lot, I mean A LOT (laughs), normally like two, three films a day, it’s my pace. I watch quite a lot so I don’t always remember the names or titles even. So I watch and then I get a bit of inspirations from films and stuff, I can’t name the actual titles of the movies that actually inspired me to create games but when I’m watching movies sometimes I feel like “ Oh ! That’s nice !” or “That’s good!”, something like that.

Finaland & FFDream: Nomura-san, your character outfits are more and more detailed. When we saw Cloud for the first time in 1997 and now Noctis in 2013, there’s a lot of greatness in them. Have you received some fashion lessons or do you just follow fashion ?

Tetsuya Nomura: Obviously I always think about the current kind of trend and fashion and everything when I create the characters but this time for XV and Noctis and all the main characters that have been revealed, this time we actually asked for a professional brand to create the characters outfits, we also have the actual clothes in the office so our CG team and all the teams can actually see the clothes with their own eyes to create exactly the same image in the game. And that’s really easier because previously when I created the characters, all the CG team and all of our entire development team always asked me “Is this leather? Is this coton? Is this nylon? How many percentage ? Dadadada” That’s a lot of detailed questions so it’s always difficult to precise what kind of texture are the clothes made off and stuff like that, so that’s why this time we had the actual clothes made and then we take it from there and put it in the game.

Finaland & FFDream: Nomura-san, you work on a lot of project like Final Fantasy XV, the Kingdom Hearts Saga, The World Ends With You. How do you manage all the projects you have at the same time?

Tetsuya Nomura: Actually I am not very good at managing myself, especially at managing lots of different projects, but because of my staff and all the staffs are very very intelligent, very good and very capable I’m able to run all the different projects at the same time. And also the most important are the Co-Directors in each project, again they are very capable and skilled people, they are the people actually managing the actual everyday job on the ground. That’s why I’m here, they are supporting me all the time.

Finaland & FFDream: You’ve created a lot of characters for the Final Fantasy series. What’s your favorite character between all those you’ve created ?

Tetsuya Nomura: Hmm if I had to choose a favorite character, I would say Sora, and Noctis. Why them? Of course Sora, I’ve been together with him for more than ten years now, this is the first time i’ve been with a character for such a long time, so he’s very very special for me and he’s been adopted by Disney also, so he’s a very very good boy. More like a good son actually.
Also there is Noctis, he hasn’t been in front of you, I mean moving etc yet in a real gameplay but he will soon, in the future.
Do you know the name Sora mean the “sky”, in japanese and Noctis, his family name is Caelum which mean sky as well so basically, Noctis mean “night sky”, so they are kind of complete opposites to each other. There is a reason why I named these characters as opposites. Noctis is kind of like my latest boy, or latest son and I expect him to be more clever than Cloud.

Finaland & FFDream: Okay, one question Tetsuya Nomura, very important for us, and for Hideo Kojima because Hideo Kojima said he’d love a remake of Final Fantasy VII, but what about you ? Would you like to play a Metal Gear Solid 1 Remake ?

Tetsuya Nomura: To play ?

Finaland & FFDream: Yes, to play.

Tetsuya Nomura: Of course I’d like, if he were going to do a MGS remake.

Finaland & FFDream: And what do you think about the differences between the Fox Engine and your own Luminous Engine ?

Tetsuya Nomura: I think the Fox Engine and Luminous Engine are totally different engines because they each got different kind of abilities and skills and stuff that we could use in a game. One engine can do certain things the other engine can’t for example. It depends on what you want to do, but I think they totally are two different kind of engines.

Finaland & FFDream: A Final Fantasy XV question, what should we expect in terms of vehicles ? Can we pilot airships and explore the world of Final Fantasy XV and discover its secrets ?

Tetsuya Nomura: We don’t have any big plans for having different type of vehicles and stuff like that. There’s one you saw in the recent trailer of course.
Well two things you probably could use, first, the car, the car is gonna be the vehicle you’ll use probably the most in the game. The other one, the magitek armor, you can actually control and ride the magitek armor as well, in a future reveal you’ll probably find more.

Finaland & FFDream: A motorbike ?

Tetsuya Nomura: (laughs) In Final Fantasy XV you play as a party, you’re always with your friends so five guys riding a motorbike together, I’m not sure if this would works.

Finaland & FFDream: In a gang ! Like Kadaj, Loz and Yazoo.

Tetsuya Nomura: (laugh), yeah maybe it doesn’t look very good in a game.

Finaland & FFDream: Why did you change Stella’s design and made her look so much younger. Is it because of story development or because you made a survey with the audience ?

Tetsuya Nomura: There is no specific reason behind hit, but we didn’t want to make her look younger, we just wanted to make her a little bit prettier. That’s all.

Finaland & FFDream: But in 2007 she was very nice ! She’s very nice and still pretty but she’s still a little younger.

Tetsuya Nomura: When I created Stella, back in 2007, I actually created something that is not my type of character, but obviously time has past since then, about six years now, and then she actually became something that I quite like now.

Finaland & FFDream: In the trailer we could briefly see Noctis with red eyes. Will the red eyes give him some sort of special power during the battles ?

Tetsuya Nomura: In the last promotion trailer, Noctis got red eyes because he got the ability of teleportation, so that’s why when he did that, his eyes got red. Actually Visual Works created the trailer back then in 2007.
When you actually play the game, you can’t really see and zoom in the face of the character anyway. And he moves very fast as well so... if the character’s face is actually seen in a zoomed-in on the screen, we probably could still make his eyes red but we haven’t decided whether we’re gonna need the red eyes or not.

Finaland & FFDream: The game looks very serious and fatalist. Have you planned to add some sort of fun moments or funny mini-games ?

Tetsuya Nomura: We are actually thinking to have some sort of fun elements in the game, but for the moment the priority is to create the main game itself. I will add or not add stuff like that depending on how the development of the main game goes , but yeah we are thinking about that.

Finaland & FFDream: About the artistic direction of the game. The appearance of the Kingdom of Lucis is much like the Shinjuku district in Tokyo and Accordo has the same feeling of Venice, in Italy. Can we hope to see some places inspired by the french regions perhaps ? Paris perhaps ?

Tetsuya Nomura: Well do you have any games actually based in Paris ?

Finaland & FFDream: Deling City from Final Fantasy VIII with the Arc de Triomphe.

Tetsuya Nomura: If we’ve used it before we might not want to use it in a new game (laughs). So i’m not sure about using Paris. In my opinion, in lot of RPG games there are many European motives, European things, cities and stuff where your characters live and play but you guys still think like you need more European things or French things?

Finaland & FFDream: We’d just love to see that in Final Fantasy, we are sure it would be very nice.

Tetsuya Nomura: Well we’ll thing about that, that’s all I can say.

Finaland & FFDream: Thank you very much !
We’ve seen a lot of male characters with Noctis and his friends. Is there going to be girls as playable characters as well ?
Tetsuya Nomura: I can’t say anything specific now but it would be... quite difficult, to have a girl playable.

Finaland & FFDream: Question about this place, we are in Japan Expo, there are more than two hundred thousand people there, loving japanese culture so much. We actually watch anime in original version and we watched Final Fantasy VII Advent Children Complete only in japanese.
Can we hope to get the original japanese voices for Final Fantasy XV in Europe.

Tetsuya Nomura: That all depends of the capacity of the disc. The two main reason are the disc space and also the lip sync, because if we’re making the game, with the characters speaking in english but with the voices in japanese, the lip sync would not match. Even though you’d prefer having the japanese voices?

Finaland & FFDream: Yes, actually, please, we have a solution for you, can you think of a limited edition with only japanese voices and french text, would it be possible to do that?

Tetsuya Nomura: You really want this that much?

Finaland & FFDream: YES YES YES we really want japanese voices.

Tetsuya Nomura: (laughs) You’ll have to say this YES YES YES to Square enix though for not to me. If you guys really want THAT kind of request very much from all the fans and all the community side and everything, it would probably be best to tell Square Enix France or Square Enix Europe to make that happen. Square Enix France of Europe could speak to Square Enix Japan and it probably could make it happen, but we’ll see.

Finaland & FFDream: Thank you !
Next question, is it Game Over if Noctis dies ?

Tetsuya Nomura: At some time I said that the game was gonna be over when Noctis died, when we were talking about Versus XIII, but now as Versus XIII became Final Fantasy XV we haven’t decided it actually so we can’t really say if it’s going to change or not, we’ll see.

Finaland & FFDream: Will we be able to customize weapons and equipments of our characters ?

Tetsuya Nomura: I’m sorry but we can’t say anything about that, yet.

Finaland & FFDream: What can you tell us about the future of Dissidia, on PSVita or PS4 maybe ? With the addition of Noctis ?

Tetsuya Nomura: I’m not that heavily involved in Dissidia project, but if director Takahashi want to include Noctis in the next Dissidia game, I would probably think about it then, but I can’t really say anything so far.

Finaland & FFDream: You made the two video presentations for E3 from Artnia the place for all your fans in Japan
The announcement was so exciting for us, how do you react to that and are you glad to be back?

Tetsuya Nomura: I was very very busy, I didn’t prepare enough to do that video message recording at all...

Finaland & FFDream: It was GOOD !

Tetsuya Nomura: (laughs) Actually that recording was, yes, happening in Artnia, recorded by the promo and publicity staffs. There was not even a microphone there, so it probably was quite difficult for you guys to listen to what I actually said. I was myself really surprised as well because Sony said they needed a video message so that’s why we did it, only a couple of days before flying for E3.

Finaland & FFDream: What will the addition of Hajime Tabata, the great producer of Final Fantasy Type-0 bring to the FFXV team ?

Tetsuya Nomura: The reason why we bringed Tabata-san into the team is because he always said to me that it wanted to join the Final Fantasy XV project. I asked him in the team, his vitality and mentality are always very motivated and very high. In the future campaign and until the game is out, Tabata-san himself will be going to speak in front of you guys more often so please ask him in details when he’s available.

Finaland & FFDream: Nomura-san can we imagine that you’ll work on Final Fantasy XV-2 just after finishing the first one?

Tetsuya Nomura: Obviously we haven’t decided yet. We don’t have any concrete plan for a future sequel of FFXV, it would be good if we could do that but we can’t announce it or say anything into detail for the moment so wait for future informations.

Finaland & FFDream: Last question, Nomura-san it’s the first time we saw you with the fan communities in France, we are very happy to see you. Do you think that you will come again next time ?

Tetsuya Nomura: Of course i’d love to come again, but other people working on my project obviously want to come to meet the fans and meet you guys as well, so we’re gonna decide depending on what kind of event or opportunity we’ll have in a future. You guys definitely want to see the same face every year so (laughs) we’ll see about that.

Finaland & FFDream: We always see Kitase-san and Toriyama-san. Hashimoto-san too. We saw them every year for XIII, XIII-2, Lightning Returns. I saw Shinji Hashimoto in 2010 and we talked about Versus XIII and we were talking about teleportation in the game and he said “Oh I don’t know if Nomura-san will do that” and now we actually see that in the game and it’s just amazing.
Thank you very much for your work and we all hope that you will succeed with this project.

Tetsuya Nomura: This time I came here to promote Kingdom Hearts 1.5 (laughs) so it’s a bit early for me to talk to you about the details of Final Fantasy XV, but when we’ll have to decide when to release, or for the campaign kick-off i’ll probably come back again, we’ll see, and thank you.




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QUERO KH CO-OP! Pior coisa dessa geração foi a morte do Co-op quero usar meu segundo controle Kingdom Hearts! - Página 13 984884!

317Kingdom Hearts! - Página 13 Empty Re: Kingdom Hearts! em 9/7/2013, 8:12 pm

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Muitas novidades de KH!
KHDestiny conversa com Nomura !


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• We are very happy to meet you and we want to thank you for this interview.

Nomura : The pleasure is mine.

• Last year, you were not able to attend Japan Expo and instead drew up an exclusive promotional image for KINGDOM HEARTS 3D [Dream Drop Distance] for the French fans. Tomorrow you'll be on stage to talk about KINGDOM HEARTS -HD 1.5 ReMIX-. I think many fans will be delighted to see you in France! How do you feel about the conference tomorrow?

Nomura : At the moment we can not reveal tomorrow's presentation in detail, but I think what you'll see will be very exciting. Yesterday I was in the audience at the Final Fantasy conference and it was really busy. So I was a little nervous, imagining that so many people at the KINGDOM HEARTS conference tomorrow.

• Ten years after his first adventure, Sora is back in HD on PlayStation 3. How do you feel seeing Kingdom Hearts, the first game of the series, appearing in high definition?

Nomura : When we first announced the HD remaster, the audience thought it was simply an update of the game, but it's not so easy to create a game in HD. KINGDOM HEARTS -HD 1.5 REMIX- took several years to rebuild the game so it's not an easy task. When I saw the final product, I really thought it was beautiful, much more than what I expected, so I'm very proud of this HD version. Even if the original game was released more than 10 years ago, the end result gives the impression that this is a new game that players will genuinely enjoy. I'm sure they will not believe it is a 10 year old game. This is why we decided to create this remaster, but also to pay tribute to the team that accompanied me during the development of the first KINGDOM HEARTS, comprised of talented and clever people. I can still feel their passion and I am very proud.

• KINGDOM HEARTS Final Mix and KINGDOM HEARTS Re: Chain of Memories are finally arriving in Europe. Regarding KINGDOM HEARTS HD 1.5 ReMIX, did you intend from the beginning to offer these two new games to Western audiences?

Nomura : As you said, KINGDOM HEARTS Final Mix was released in Japan, and Re: CoM in the U.S. but not in Europe. But the last 10 years I've been thinking about how to make these new games available in other regions. Of course, the KINGDOM HEARTS series has many fans outside of Japan, so we took the opportunity to offer players the Western Final Mix version of KINGDOM HEARTS and KINGDOM HEARTS Re: CoM. Since the first KINGDOM HEARTS was released over 10 years ago, this means that some fans have never played the original version. So it was a great opportunity to allow all players to play the same version of the game and take the story in its infancy.

• We know that you would have liked KINGDOM HEARTS 358/2 Days to be completely remade, as was CoM with Re:CoM. In the end, the game is told in the form of videos. Was it your goal to increase the intensity of the story through expressions with more detailed characters?

Nomura : The KINGDOM HEARTS license has already existed for 10 years, and my goal with this remaster was to allow all players to better understand the history of the series and how the games are linked together, which is the reason we added the plot of KINGDOM HEARTS 358/2 Days. I really wanted to offer a playable version of this game but we announced the development of KINGDOM HEARTS III last month at E3, and it became our priority at the moment. Instead, we opted for a narrated version of the story of 358/2 Days.

• KINGDOM HEARTS HD is a link between the previous KINGDOM HEARTS and KINGDOM HEARTS III. Do you plan to expand the work to include HD remasters of other titles within the KINGDOM HEARTS series, such as Birth by Sleep, KINGDOM HEARTS II and Re:coded, seen in the credits of KINGDOM HEARTS HD?

Nomura : Of course, we will spend some time working on them before the release of KINGDOM HEARTS III. Unfortunately, there is nothing more I can say on the subject at this time.

• The Cloud Service system of the PlayStation 4 will allow players to experience titles originally released on PlayStation 1, 2 and 3. Are there any plans to utilize this system to allow owners of the PS4 to play KINGDOM HEARTS HD?

Nomura : We did not even think about the issue because our priority at the moment is the development of KINGDOM HEARTS III. Additionally, we are working on the next KINGDOM HEARTS HD remaster, which is our second priority. We have nothing planned about it for now.

• You created the surprise by announcing KINGDOM HEARTS III at E3. Concealed in the credits of KINGDOM HEARTS 3D, there was a message that read - "This leads to KINGDOM HEARTS" with the figure III formed by Sora and Riku - was this intentional to create a teaser for KH3?

Nomura : Of course, it was our goal! (Laughs)

• You said that the announcement of KINGDOM HEARTS III was necessary but may be premature. How far along is the game development on this title?

Nomura : This is the first next-gen game developed in our studios in recent years by the team in Osaka who have been working on titles for portable consoles. This is a whole new experience for this team working on next-gen consoles and it takes some time to master. However, with that said, it's not as if we just started development.
But contrary to what you can imagine, we have no playable build of the game at the moment because it will take some time to test all the new features that will be in Kingdom Hearts III. Again, the team so far has worked on titles on portable console with limited capacity, but they already have many interesting ideas for Kingdom Hearts III, and it is difficult to test each of these elements to determine which will ultimately be retained. So for now, we are more in a test phase.

• The press release for KINGDOM HEARTS III unveiled by Square Enix discusses the search for the "Key to Return Hearts." Is there anything you can tell us about that?

Nomura : There are two possible meanings of the "key." One of which is the “hardware” key, which opens doors - this is what keys are in general (laughs), and the other is the “light” key, that opens something else. In this case, it is currently unknown as to which type of key Sora must find. This is the main storyline of KINGDOM HEARTS III - Sora must go on an adventure to find the "key" without knowing what or where it is. But as you know, we can’t really say anything else on the subject (laughs).

• In the trailer for KINGDOM HEARTS III, we saw an EX gauge. What can you tell us about it? Is it a final element of gameplay or just an early concept?

Nomura : The gameplay seen in the E3 trailer has not been finalized. As I said earlier, we are in the testing phase and this version of gameplay was one of the features being tested at that time. What you have seen in the KINGDOM HEARTS III trailer was a more successful version of a test version. but the final elements of gameplay depended on the "Kingdom Shader" greatly change the game according to the environment in which progresses the characters. You will see the differences in each world, it will be really interesting.

• In KINGDOM HEARTS 3D, Sora does not become a Keyblade Master. Because Sora is one of your favorite characters, was it difficult for you to put him in this position or choice due to KINGDOM HEARTS III? And with Kairi, will she and Sora ever achieve the Mark of Mastery?

Nomura : I thought a lot about whether Sora was to become Keyblade Master or not. But because I always wanted Sora to relate to the players, if he became Master, it would have meant he would have really reached a very high level and it is not yet ready for it, and we do not want that to happen. The decision to not make Sora a Keyblade Master was not really difficult, but I thought it was better that he remains an ordinary boy to be closer to the players.
About Kairi, we really considered the question but we can not say anything about it yet. During the summit announcement at E3, we did not mention Kairi at all. We will share information when we are ready, so please be patient during the wait (laughs). And of course, there is the matter of the other Keyblade Bearer at the end of KINGDOM HEARTS 3D. Unfortunately we are not allowed to disclose the details of this character presently.

• Currently, Sora and Riku have developed many skills. In every KINGDOM HEARTS title, you have always managed to explain why the main characters like Sora are starting from scratch in terms of their skills. Do you have an idea for why this would occur in KINGDOM HEARTS III?

Nomura : As I said, we are currently doing a lot of testing on KINGDOM HEARTS III. There are many amazing things that you still have not seen, as the actions that the main characters will perform. It will be really exciting and impressive. As you know, we have developed many new features in KINGDOM HEARTS 3D with very fast movements. It was sort of what we were hoping for KINGDOM HEARTS III, and with that you could say Dream Drop Distance was a test for this game. The gameplay of KINGDOM HEARTS III will be an improved version of the KINGDOM HEARTS 3D. This is truly amazing and never seen in any existing action game.

• What is the creative process in choosing worlds for KINGDOM HEARTS? Do you start development with some worlds already in mind, or are there guidelines to follow for consistency with the previous games, or possibly requests from Disney?

Nomura : Several factors come into play. First off, Disney will sometimes offer us ideas of worlds to integrate, and then there are the worlds that I really want to include personally in KINGDOM HEARTS III. I also think of the worlds of the previous games in order to maintain consistency in the story. My team will not hesitate to provide suggestions for their own ideas. After deciding what worlds will be present, we start planning the conduct of the story in these worlds but also to make them interesting and fun for the players.

• In selecting worlds, are you interested only in Disney movies that have already been released or do you also consider future productions, such as "Frozen"?

Nomura : Of course, it is possible to include the worlds from future Disney productions. We currently have some ideas for the worlds of KINGDOM HEARTS III that we cannot speak about. Until the game’s release, new Disney productions will continue to emerge and we'll see in time with Disney for the possible integration of these films.

• The PlayStation 4 and Xbox One offers interesting features such as voice recognition, motion detection or the use of touch with the PSVita and Xbox SmartGlass. Do you plan to exploit these opportunities for your games? What is your opinion on these technologies?

Nomura : We would like to incorporate these features in KINGDOM HEARTS III. The one that we find most interesting is the voice recognition. I think it would be great to be able to control Donald and Goofy through voice command to tell them what to do. Wouldn’t that be nice? (Laughs).

• Has the collaboration with Disney evolved over the last ten years? We recently saw John Pleasants, Co-President of Disney Interactive, at the Future of Final Fantasy conference held by Square Enix at E3, and KINGDOM HEARTS III will be present at D23 Expo Japan. Disney seems to be well involved in the development process of the KINGDOM HEARTS series.

Nomura : Regarding D23 Expo Japan, this is the first time that Disney holds such an event outside the U.S., so it is a great honor for us to be invited. I’m very happy that we have the opportunity to hold a special conference for KINGDOM HEARTS. I really want to make a surprise announcement for this event but it is currently under discussion, so we’ll see (laughs). Since we announced KINGDOM HEARTS III at E3, we cannot make another announcement for anything but the same game. Hopefully you will see soon enough.
I'm very shy; I do not like being on stage in front of lots of people and will usually say “no” to this kind of opportunity. But for this event, which promises to be important, I am very honored to be on stage. Concerning the Japan Expo, I do not have a habit to speak to the fans, even in Japan. I've never done before, so this will be the first time in Europe that I will deal with European fans. And it will be my first time addressing the Japanese fans at D23.

• When the first KINGDOM HEARTS was released, we did not know that the series would continue over the years to reach its tenth birthday. The story chronicles the Seeker of Darkness has it developed progressively games, or did you have in mind an idea of the overall story of this saga from the beginning?

Nomura : When I created the first KINGDOM HEARTS, I did not have a clear vision of the history of the Seeker of Darkness, but I was already thinking of the KINGDOM HEARTS II and Chain of Memories. I knew at that time that there were two additional games after the first KINGDOM HEARTS. Later, when I finished KINGDOM HEARTS Chain of Memories, I had other plans: Birth by Sleep, 358/2 Days and coded. This is kind of what happened in the history of the series: I did not have a clear idea of the whole story from the beginning, but it is built over time.
About the history of the Seeker of Darkness, I knew long ago that it would end in KINGDOM HEARTS III, and also, I've always wanted so KINGDOM HEARTS III on a console. The reason for the announcement of this title took us so long, is that some things that we wanted to add in the game asked us some time to think before making a decision. More details will be announced shortly.

• In KINGDOM HEARTS -HD 1.5 ReMIX-, we have the pleasure of discovering re-orchestrated versions of original music. What motivated this choice?

Nomura : This is not something I asked for, but rather a request from the musical team and Yoko Shimomura. Since the graphics have been improved in high definition, the musical team wondered, "Why don’t we also make an improved version of the music?"

• Do you have a final message for the fans?

Nomura : First, I really want to apologize to European fans not being able to offer them KINGDOM HEARTS Re:Chain of Memories for so long. I'm really sorry about that. Also for KINGDOM HEARTS Final Mix, there are new scenes connecting with the rest of the story, so again, I apologize to European and American fans. My apologies also cover additional battles found within Final Mix, including the fight against the unknown black coat you have not benefited. I'm sure you're wondering why you have not had the opportunity to enjoy this version, I'm really sorry again.
But this time, the visual aspect is reworked, the graphics are high definition, and the soundtrack was re-orchestrated. As I said at the beginning of this interview, it's a game out there for over 10 years and yet we do not feel like it’s been that long. I'm sure fans of the series and new players who have never played the first game, KINGDOM HEARTS, will enjoy this HD 1.5 ReMIX. And most importantly, before the release of KINGDOM HEARTS III, I wanted all players to be able to enjoy the story of KINGDOM HEARTS as a whole. This really is the purpose of this remaster and I really hope the fans will enjoy playing.
Kh 2.5 remix confirmado, KH III com novidades (comandos de voz?), mais eventos para chegar /o/
Já fiz pré-order do KH! >_<!

KINGDOM HEARTS CHI[X]
Beta aberto começou:


KINGDOM HEARTS χ (KEY) OPEN BETA TEST
Campaign to Commemorate the Start of the Open Beta Test Under-way

Presenting the series’ first online PC browser game, Kingdom Hearts χ (Key), to be provided through Yahoo! Games. Playing as yourself, adventure through various Disney worlds as on your web browser. Advance through strategic battles using cards available in-game and occasionally work together with friends to face off against enemies, experience a new gameplay sensation never before seen in the Kingdom Hearts series. With loads of collectible items to obtain during your adventures, this title is sure to be enjoyed for a long time.
Here are some excerpts from the release.

Far, far away, in a fairy-tale realm…
The realm was filled with light.
That light gave birth to many worlds, enveloping them.
The source of the light, Kingdom Hearts, and the key that protected it, the χblade…
As long as they existed, it was believed that the realm would be in eternal light.
However, just as strong light will form a shadow, darkness was born.
The darkness called up fear, unease and craving.
Darkness, hidden deep in hearts, began to spread throughout the realm as chaos.
In order to drive back the spreading darkness, those who wished for light created Keyblades in imitation of the χblade, and embarked on adventures that spanned the realm.

◆ The Foreteller
A mysterious figure who bears a Keyblade. They explain the missions of the Keyblade Wielders to everyone, and guide the way to the battles between light and darkness. They seem concerned about the rising power of darkness, but their true motives and goals are unknown. It is known that there are five 'mysterious figures', each the head of a separate Union.

◆ Chirishii
A person who works for the 'mysterious figure'. The 'mysterious figure' has entrusted them to guide Keyblade Wielders. For someone with such a modest way of speaking, they sure do push a lot of directions at you. If you don't understand something, maybe you can count on them...

◆ Moogle
The shopkeeper at the Moogle Shop. While he looks cute, he's cunning when it comes to trading the cards you've picked up. It seems he's simply in the card business and has no connection to the 'mysterious figure' or to Chirishii.

About the Open Beta Test
➙Start Time: 8 July 2013 (Mon) 15:00~
※A Yahoo! JAPAN ID is necessary to participate.
➙Join up here! (link)
※Those who participated in the Closed Beta Test and answered the questionnaire will receive the following special bonus items:
- Ether x 5 (allows recovery of power necessary when fighting bosses)
- Potion x 5 (allows recovery of action power)
- Munny: 10,000 Munny (can be used to synthesise cards etc in-game)
- Card Draw Points: 2,000 Points (points that allow cards to be switched in-game)
➙Changes and improvements on the Closed Beta Test:

As we have introduced an opening movie and a tutorial, you will be able to enjoy the setting of the world even more this time. We have also included Story Quests. Please talk to the Disney Characters and enjoy.

In the Closed Beta Test, there were instances of strong characters monopolising and defeating Raid Bosses, so now the strength of Raid Bosses adjusts depending on the strength of the team overall.

We have adjusted the matching so that members of teams will be as close as possible in strength.

In response to the many requests we have implemented a chat function. You may use it to share tasks among your team and party.

The number of wearable avatars available at the starting point are fixed, but from now on we plan to release quests and limited-time events where avatar items can be added.
Even THAT popular character?! Please look forward to the upcoming event.

We have remade each menu and rearranged the buttons in order to make things easier to use.

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Tem até história >(!

318Kingdom Hearts! - Página 13 Empty Re: Kingdom Hearts! em 10/7/2013, 3:47 pm

Sandro'

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Agora jogarei tudo isso no Google tradutor para melhor compreensão Kingdom Hearts! - Página 13 983668 

319Kingdom Hearts! - Página 13 Empty Re: Kingdom Hearts! em 10/7/2013, 11:01 pm

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Nomura meio que confirmou o KH 2.5 , falou do evento da Disney em que ele falará sobre KH, também mencionou que estão estudando as novidades do Xbox one/Ps4 para melhorar o gameplay do KH, por hora eles pensam que poderiam colocar comandos de voz para que o Donald e Pateta lhe ajudassem "ME CUREM SEUS CAOLHOS >(!" e outras budegas.
Ele também mencionou que estaria interessado em colocar o universo de Star wars dentro de KH , mas que dependeria das restrições da Disney, também fala sobre desenhos novos e o processo de seleção de mundos que eles pedem e que a disney pede.

Sobre o KH CHI é um jogo de navegador que agora está aberto para todos (beta), porém tá em japon~es vou ver se acho um manual para jogar.

320Kingdom Hearts! - Página 13 Empty Re: Kingdom Hearts! em 11/7/2013, 11:45 am

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Ah obrigado Menos! Tenho vontade de jogar também, vou dar uma olhadinha.
Será que sai ano que vem KHIII?

321Kingdom Hearts! - Página 13 Empty Re: Kingdom Hearts! em 11/7/2013, 4:42 pm

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de maneira alguma a previsão mais generosa seria 2015... porém como ninguém esperava que KH III estivesse em produção é possível que eles nos surpreendam ainda mais.... porém pelas contas dos outros jogos deve chegar 2015~16 isso no japão! Ainda vai sair o KH 2.5 antes disso e a versão final de KH CHI.
Agora o 2.5 sair no final do ano que vem acho bem provável

322Kingdom Hearts! - Página 13 Empty Re: Kingdom Hearts! em 11/7/2013, 7:06 pm

Sandro'

Sandro'
Nível de Décima Espada
Nível de Décima Espada

Sou um cara mais triste a partir de hoje ):
Chateado de saber que provavelmente até na faculdade vou me formar antes de jogar o KH III.
Menos você já comprou o KH 1.5?

323Kingdom Hearts! - Página 13 Empty Re: Kingdom Hearts! em 11/7/2013, 9:07 pm

Menos Grande

Menos Grande
Shinigami dos Bolinhos
Shinigami dos Bolinhos

Sim pedi pelo play-asia tá 44 doláres , mas eles não cobram frete, aproveitei e peguei Diablo III também.

324Kingdom Hearts! - Página 13 Empty Re: Kingdom Hearts! em 29/8/2013, 10:58 pm

Menos Grande

Menos Grande
Shinigami dos Bolinhos
Shinigami dos Bolinhos

http://kh-vids.net/threads/kingdom-hearts-%CF%87-chi-update-connecting-to-the-main-storyline.141487/
Saiu umas novidades no KH CHI! Itens novos, novos heartless e aparentemente finalmente vai ter alguma conexão com o enredo de KH de verdade! Nomura só disse para "prestarmos atenção na figura misteriosa ç.ç" mal sabe ele que figuras misteriosas são comuns em KH então é melhor olhar figuras normais,

325Kingdom Hearts! - Página 13 Empty Re: Kingdom Hearts! em 30/8/2013, 2:56 pm

Menos Grande

Menos Grande
Shinigami dos Bolinhos
Shinigami dos Bolinhos

---

EM KINGDOM HEARTS!
TRAILER NOVO DO ANTIGO NOVO JOGO 1.5:

Gostei do destaque do Riku como alternativa em CHAINS (o jogo mais polêmico da série, alguns amam, outros odeiam), mesmo que na verdade você tenha que desbloquear ele ao invés de escolher jogar com o Sora ou ele..
..

E No tokyo game show!
Kingdom Hearts! - Página 13 HpU7Tx6
Square enix vai mostrar alguns jogos e pasmem KH III vai estar lá (e outros menos importantes!). Lembrando que na TGS anterior eles anunciaram o 1.5 remix.. e prometeram "alguma surpresa" está cheirando a 2.5 remix (esse remix vai ter poder demais KH BBS e KH II FINAL MIX no mesmo cd???!)
Jogos que vão aparecer:
Lightning Returns Final Fantasy XIII
Final Fantasy X/X-2 HD Remaster
Kingdom Hearts chi
Final Fantasy XV
Kingdom Hearts III
Final Fantasy XIV: A Realm Reborn
Dragon Quest X Online
Dragon Quest Monster Parade
Drag On Dragoon 3
Call of Duty Ghosts
Thief
Wolfenstein: The New Order
Fonte: clica aqui!

I HOPE MY BODY CAN TAKE THIS!


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